It is the second school year project at ENJMIN during 6 months.
The purpose of the exercise is to make a pre-production (concept to FPP). It must be a project that is presentable to investors.
Website: DevBlog [FR]
We made a great PDF to explain game concept: Beyond - Game Concept Flyer.pdf (3 pages).
Engine / Middleware:
- Unity 3
- C/C++ for WwiseUnity (a fork of WwiseSharp) and UnitInput (XInput based gamepad controller)
Best Art Direction (Playsoft Stage One Contest) at Paris Game Week 2011.
Full Gameplay video
A new version of Beyond is in Study:
With a work in progress on creation of a robust and efficient SoftBody 2D Physic Engine I made: