Game developed during the 1st school year (beside White) at ENJMIN during 3 months.
IN2 is a cooperative platformer game played by 2 players. A first one control the main character called IN2 and a second one use a custom device to control a platform inside the game. Both players must coordinate to beat the game.
Engine / Middleware:
- XNA (game rendereing)
- Wwise (sound engine)
- WiimoteLib (custom input device based on wiimote)
- WinForm & GDI+ (level editor)
- C# for XNA & Winform
- native C & C++ and C++/CLR for Wwise (more info: WwiseSharp)
- Electronics & Optical Physics study about the custom input device.
Best Game Design (E-Magiciens 2010). Third in technical section.