ADRIEN BOCK Videogame Programmer: Gameplay/Generalist

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IN2

 

Game developed during the 1st school year (beside White) at ENJMIN during 3 months.

Trailer

Game Concept

IN2 is a cooperative platformer game played by 2 players. A first one control the main character called IN2 and a second one use a custom device to control a platform inside the game. Both players must coordinate to beat the game.

Technology

Engine / Middleware:

  • XNA (game rendereing)
  • Wwise (sound engine)
  • WiimoteLib (custom input device based on wiimote)
  • WinForm & GDI+ (level editor)

Langages :

  • C# for XNA & Winform
  • native C & C++ and C++/CLR for Wwise (more info: WwiseSharp)

Other :

  • Electronics & Optical Physics study about the custom input device.

Prize

Best Game Design (E-Magiciens 2010). Third in technical section.